![]() Outside of the main area of the map, there is a giant model of each class looking through gaps in the walls. There are no Health packs, Ammo crates, or resupply lockers on the map. ![]() There is one control point in the center of the map on an elevated platform. ![]() It consists of a spawn room for each team in opposite corners of the map. Machine with unique bosses like the Knight and the Mecha Level 4 Sentry.Ī game mode involving placing a bounty on people's heads.Ĭloak is a small Control Point map with an unknown purpose. The concept was created and revealed by a former employee of Valve, Drew Wolf.Ī prototype of Mann vs. Was to oversee the map, provide aerial support, place buildings, and communicate tactics to teammates. Non-physical class removed during Team Fortress 2's development. ![]() Valve wanted him to be in the VIP gamemode, which was scrapped along with the civilian. Was to be escorted from one point on a map to another, functioning as a playable Payload bomb cart.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |